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Comment by retrochameleon

VRChat has intriguing possibilities, but I always got the impression the underlying architecture and programming is too shoddy to really support the breadth of custom experiences people want to make. I tried various mini games or special worlds, and it was always incredibly jank and barely functional. It seemed more like problems stemming from instability or jankiness of the engine and API they were working with than anything else.

Granted, the last time I touched it was a few years ago. Unless they've done a major rewrite of the game I don't expect it to have improved all that much. Maybe I'm wrong.

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