> Well. That’s a bit misleading.
Uhh .. wut?
The game appears to be similar to a point-and-click adventure game, which were popular in the 80s, and ran just fine.
In 1988, a CRAY Y-MP supercomputer had "64 megawords of memory". I have no idea how large a word was on those machines, but by todays standards, that means 128MB. Let's go with that. The Y-MP was the size of two massive fridges.
Now, the Macbook air OP owns, which is smaller than a toaster, has 128 TIMES as much memory in it as a supercomputer did back in 1988. Similar story for processing power, storage, etc. Point and click adventure games haven't changed all that much, and even back then didn't require a supercomputer to run.
> But for diagnosis? Yeah, “it’s the hardware” is the right answer.
Given the above, how you came up with this is beyond me.
Uhh .. wut?
The game appears to be similar to a point-and-click adventure game, which were popular in the 80s, and ran just fine.
In 1988, a CRAY Y-MP supercomputer had "64 megawords of memory". I have no idea how large a word was on those machines, but by todays standards, that means 128MB. Let's go with that. The Y-MP was the size of two massive fridges.
Now, the Macbook air OP owns, which is smaller than a toaster, has 128 TIMES as much memory in it as a supercomputer did back in 1988. Similar story for processing power, storage, etc. Point and click adventure games haven't changed all that much, and even back then didn't require a supercomputer to run.
> But for diagnosis? Yeah, “it’s the hardware” is the right answer.
Given the above, how you came up with this is beyond me.