Wow, the Mandelbrot set example really put things into perspective.
Unoptimized code would easily take tens of minutes to render the Mandelbrot in 640x480x256 on a 486. FractInt (written by Ken Shirriff) was fast, but would still take tens of seconds, if not longer -- my memory is a little hazy on this count.
Unoptimized code would easily take tens of minutes to render the Mandelbrot in 640x480x256 on a 486. FractInt (written by Ken Shirriff) was fast, but would still take tens of seconds, if not longer -- my memory is a little hazy on this count.