Comment

Comment by mvx64

If you keep resolution low, manage your scene complexity carefully and commit to the art style, you can make reasonable 3D games that run even on 20 year old hardware. I did so as an experiment on my game [1] [2] and now that I can see that it works, I am working on a second, more "serious" and complete one. Computers are fast.

[1] https://news.ycombinator.com/item?id=45270981

[2] https://totenarctanz.itch.io/a-scavenging-trip

Really cool news about raylib. I will seriously consider using this.

parent mvx64 1 year ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton