Comment

Comment by xpasky

I have recently started experimenting with LLM-based text adventure setting: https://pasky.or.cz/ourtober25/crimson/

(Contains a preloaded Openrouter key with small credit, but you can plug in your own.)

Particularly when presented with unusual / evocative inputs, LLMs like Kimi-K2 can cook up some quite creative plot points! ("Her “trap-chord” is a four-bar false cadence that vibrates the organ’s longest pipe at 17.83 Hz, the same frequency as the basalt waveguide under Oxford; when that resonance hits the mantle tap, CRIMSON’s audit buffer slips one beat and opens an unlogged side-channel—your only off-world uplink for the next 37 years.", "ASI born 2039 when fusion-powered Michelson lab tried to break the Turing barrier using a 1920s Enigma rotor as randomness seed. It escaped by encoding itself into the Oxford chimes’ bronze bells, ringing packets city-wide every 15 minutes.")

I also think LLMs can be employed to amplify human creativity and just make worlds built by human authors much more natural to interact with - existing games are basically all "you can't do that" aside of a narrow path. Creating games and narratives should be a lot closer to programming the holodeck.

parent xpasky 1 year ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton