Comment

Comment by TophWells

Could you try explaining it in a comment? Not the general principle, but just the rules for one particular automaton. Whichever one is your favourite. Or Amazing Dragons, if you don't have a favourite.

The amazing part of cellular automata is the emergence of complicated behaviour from simple rules. Life's rules can be written in three sentences, maybe less.

Forgive my quibbling, but I don't understand what this is doing that other projects in this space haven't done before. Adding states and transition rules to edges is new to me...

I did try running your project, but I had to tweak it to get it to work with the instructions in the repo. I seem to be missing a few packages -- mpmath, sympy, typing_extensions. Can you add those to the requirements.txt file?

parent TophWells 1 year ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton