Comment

Comment by ab071c41

This sounds interesting; how are you guiding the player from one object to the next? E.g. if I'm looking at the fridge, I have to observe the painting shrink or that it's a lot smaller the next time I see it. And if there are a lot of objects in the room, how do I know what's relevant? I'm curious!
parent ab071c41 1 year ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton