Curious if Meta will ever recoup its investment into VR/AR? A quick Google search indicates Meta has invested north of $100 billion into this tech. The public just doesn't seem that interested in VR/AR. A very small percentage of my family and friends even own a VR headset. Most people are busy and don't have time to strap on a headset when they get home. If gaming / "the metaverse" is the cornerstone of VR, why are almost all gamers playing on a PC or console? And on the AR front, has anyone actually seen anyone out-and-about wearing those Meta AR glasses? Anyone remember Google glass? What happened to Magic Leap?
It's unsual, if you would have asked me 15 years ago- I would have told you _absolutely_ VR/AR would be huge. It just hasn't been the case. People don't want to wear headsets and there's nothing that the AR glasses can do that my phone can't. The whole thing has become a money blackhole.
It's unsual, if you would have asked me 15 years ago- I would have told you _absolutely_ VR/AR would be huge. It just hasn't been the case. People don't want to wear headsets and there's nothing that the AR glasses can do that my phone can't. The whole thing has become a money blackhole.