The first thing I noticed when seeing the SGI demos for the first time is that the menu UI is strikingly similar to the file select screen in Super Mario 64.
Of course, Nintendo 64 was developed in partnership with Silicon Graphics, so there's a clear connection, and I'm far from the first to make this observation. Still, I feel as though there must be some untold history where perhaps it was used as a placeholder menu early in development, but the team grew fond of it and eventually used the same effect for the final release.
Of course, Nintendo 64 was developed in partnership with Silicon Graphics, so there's a clear connection, and I'm far from the first to make this observation. Still, I feel as though there must be some untold history where perhaps it was used as a placeholder menu early in development, but the team grew fond of it and eventually used the same effect for the final release.
Here's a decent comparison: https://www.resetera.com/threads/super-mario-64-took-its-3d-...