Yeah, I apologize for the Android bugs. I’d mostly intended for it to be a desktop app, and tested it on Linux and Mac, then did a couple mobile additions and tested it on iOS. I didn’t expect that Android would behave so much differently, particularly since it’s all in a browser, so that was pretty naive.
I’ve downloaded Android Studio for testing, so I’ll get to work figuring out where the bug is coming from.
I’ve downloaded Android Studio for testing, so I’ll get to work figuring out where the bug is coming from.