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Comment by geokon

You mentioned winding numbers in a couple of places

Wouldn't it make sense to do a "first pass" and eliminate paths that intersect themselves? (by splitting them into 2+ paths)

I never understood why these are supported in the SVG spec.

It seems like a pathological case. Once self-intersecting paths are eliminated the problem gets simpler.. no?

Or would a CPU pass be cheating?

parent geokon 1 year ago

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