Comment Comment by geokon You mentioned winding numbers in a couple of placesWouldn't it make sense to do a "first pass" and eliminate paths that intersect themselves? (by splitting them into 2+ paths)I never understood why these are supported in the SVG spec.It seems like a pathological case. Once self-intersecting paths are eliminated the problem gets simpler.. no?Or would a CPU pass be cheating? parent geokon 1 year ago
Wouldn't it make sense to do a "first pass" and eliminate paths that intersect themselves? (by splitting them into 2+ paths)
I never understood why these are supported in the SVG spec.
It seems like a pathological case. Once self-intersecting paths are eliminated the problem gets simpler.. no?
Or would a CPU pass be cheating?