I've live streamed how I've built a tower defense game over a span of a week entirely using AI. I've also written down all the prompts were used to create this game, you can read about it here: https://news.ycombinator.com/item?id=44463967
Mind you I've never wrote a non-trivial game before in my life. It would take me weeks to do this on my own without any AI assistance.
Right now I'm working on a 3d world map editor for Final Fantasy VII that was also almost exclusively vibe-coded. It's almost finished and I plan a write up and a video about it when I'm done.
Now of course you've made so many qualifiers in your post that you'll probably dismiss this as "not production", "not robust enough", "not clean" etc. But this doesn't matter to me. What matters is I manage to finish projects that I would not otherwise if not for the AI coding tools, so having them is a huge win for me.
Mind you I've never wrote a non-trivial game before in my life. It would take me weeks to do this on my own without any AI assistance.
Right now I'm working on a 3d world map editor for Final Fantasy VII that was also almost exclusively vibe-coded. It's almost finished and I plan a write up and a video about it when I'm done.
Now of course you've made so many qualifiers in your post that you'll probably dismiss this as "not production", "not robust enough", "not clean" etc. But this doesn't matter to me. What matters is I manage to finish projects that I would not otherwise if not for the AI coding tools, so having them is a huge win for me.