Comment

Comment by Existenceblinks

These topic and mentioned tools always fail to demonstrate how sync engine works in multiple players modes. And mostly only for backend written in TS/JS, worse it's only for using with 3rd service (which you couldn't put your business logic in here). The first thing i scan in these tools' docs are how they handle write conflict whose conflict is semantic level, not data exchange format level.

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton