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Comment by ikishade

It's applicable in a large variety of cases, but I originally invented it for procedural generation of 2D video game levels. But after I created it, I began to see other (better) use cases. I tried to launch the tool I originally built, but during my beta with developers I knew, everyone was unwilling to try it because the UI was a CLI based domain specific language.
parent ikishade 1 year ago

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