> I know why they do it though. Apple can't take their undeserved 30% cut of Mac games the same way they take their iOS cuts.
Why would Apple be deliberately sabotaging the experience? They would gain nothing from it. That argument makes even less sense when you consider most of the games mentioned in the article are on the Mac App Store, Apple can take their cut.
This is an obvious case of Hanlon’s Razor. Anyone who develops for Apple platforms and has had to file Feedbacks is aware of Apple’s incompetence and lack of care.
Why would Apple be deliberately sabotaging the experience? They would gain nothing from it. That argument makes even less sense when you consider most of the games mentioned in the article are on the Mac App Store, Apple can take their cut.
https://apps.apple.com/us/app/control-ultimate-edition/id650...
https://apps.apple.com/us/app/shadow-of-the-tomb-raider/id14...
https://apps.apple.com/us/app/riven/id1437437535
https://apps.apple.com/us/app/cyberpunk-2077-ultimate/id6633...
https://apps.apple.com/us/app/stray/id6451498949
This is an obvious case of Hanlon’s Razor. Anyone who develops for Apple platforms and has had to file Feedbacks is aware of Apple’s incompetence and lack of care.