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Comment by logTom

- Added dodge mechanic to enemies

- Removed the mysterious chamber event (needs rebalancing/rework)

Other changes aimed at reducing crashes on low-end Android devices:

- Reworked Bestiary saves to use indexedDb (current progress will be lost)

- Inventory capped at 40 items; logs limited to 50 entries

- Auto-save interval lowered from 10 to 15 seconds

One user suggested that attack speed items and stats should be buffed. I'm on the fence about it.

Another user suggested adding a 2x or 3x speed-up button. Does exploring take too long or the combats?

Game is open source: https://github.com/Werkstattl/quick-dungeon-crawler-rpg-od

parent logTom 1 year ago

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