There’s a lot of ideation for coding HUDs in the comments, but ironically I think the core feature of most coding copilots is already best described as a HUD: tab completion.
And interestingly, that is indeed the feature I find most compelling from Cursor. I particularly love when I’m doing a small refactor, like changing a naming convention for a few variables, and after I make the first edit manually Cursor will jump in with tab suggestions for the rest.
To me, that fully encapsulates the definition of a HUD. It’s a delightful experience, and it’s also why I think anyone who pushes the exclusively-copilot oriented Claude Code as a superior replacement is just wrong.
And interestingly, that is indeed the feature I find most compelling from Cursor. I particularly love when I’m doing a small refactor, like changing a naming convention for a few variables, and after I make the first edit manually Cursor will jump in with tab suggestions for the rest.
To me, that fully encapsulates the definition of a HUD. It’s a delightful experience, and it’s also why I think anyone who pushes the exclusively-copilot oriented Claude Code as a superior replacement is just wrong.