Comment

Comment by rachofsunshine

Assuming the bands are narrow, that should allow approximately true-color images, shouldn't it?

Human S cone channel = sum over bands of (intensity in that band) * (human S-cone sensitivity in that channel)

and similarly for M and L cone channels, which goes to the integral representing true color in the limit.

Are the bands too wide for this to work?

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton