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Comment by whatevsmate

I hear you but I also don't see a ton of disagreement here either. Like, the fact that D3D12 includes _some_ usability fixes suggests that DevEx really does take a back seat to the primary goal.

I'm not arguing that DevEx doesn't exist in graphics programming. Just that it's second to dots on screen. I also find webgpu to be a lot nicer in terms of DevEx than WebGL.

Wdyt? Still revisionist, or maybe just a slightly different framing of the same pov?

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