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Comment by atomicnumber3

Was it a scandal at the time? My understanding of how per-game card-driver optimizations work today is:

1. AAAA Game Studio shits out another unoptimized clunker

2. nvidia considers it a reputational risk if games run at 30 FPS on a 5090

3. They go in, look at the perverse ways the game misuses rendering primitives, and then hacks shit in to make whatever bad things they're doing less bad.

As a gamer, this seems fine to me and i generally blame the AAAA devs for being bad at their jobs or AAAA studio leads for being ok shipping unoptimized messes.

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