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Comment by resurrectedcyb

Is there any tool for Rust that does profiling that detects what part of compilation time is caused by what? Like, a tool that reports:

- Parsing: x ms

- Type checking: y ms

- LLVM IR generation: z ms

And have there been any statistics done on that across open-source projects, like mean, median, percentiles and so on?

I am asking because it should depend a lot on each project what is costly in compile time, making it more difficult to analyse. And I am also curious about how many projects are covered by "edge cases", if it is 1%, 0.1%, 0.01%, and so on.

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