We have had a decade of performance stagnation.
Compare PS1 with PS3 (just over 10 years apart).
PS1: 0.03 GFLOPS (approx given it didn't really do FLOPS per se)
PS3: 230 GFLOPS
Nearly 1000x faster.
Now compare PS4 with PS5 pro (also just over 10 years apart):
PS4: ~2TFLOPS
PS5 Pro: ~33.5TFLOPS
Bit over 10x faster. So the speed of improvement has fallen dramatically.
Arguably you could say the real drop in optimization happened in that PS1 -> PS3 era - everything went from hand optimized assembly code to running (generally) higher level languages and using abstrated graphics frameworks like DirectX and OpenGL. Just noone noticed because we had 1000x the compute to make up for it :)
Consoles/games got hit hard by first crypto and now AI needing GPUs. I suspect if it wasn't for that we'd have vastly cheaper and vastly faster gaming GPUs, but when you were making boatloads of cash off crypto miners and then AI I suspect the rate of progress fell dramatically for gaming at least (most of the the innovation I suspect went more into high VRAM/memory controllers and datacentre scale interconnects).
Compare PS1 with PS3 (just over 10 years apart).
PS1: 0.03 GFLOPS (approx given it didn't really do FLOPS per se) PS3: 230 GFLOPS
Nearly 1000x faster.
Now compare PS4 with PS5 pro (also just over 10 years apart):
PS4: ~2TFLOPS PS5 Pro: ~33.5TFLOPS
Bit over 10x faster. So the speed of improvement has fallen dramatically.
Arguably you could say the real drop in optimization happened in that PS1 -> PS3 era - everything went from hand optimized assembly code to running (generally) higher level languages and using abstrated graphics frameworks like DirectX and OpenGL. Just noone noticed because we had 1000x the compute to make up for it :)
Consoles/games got hit hard by first crypto and now AI needing GPUs. I suspect if it wasn't for that we'd have vastly cheaper and vastly faster gaming GPUs, but when you were making boatloads of cash off crypto miners and then AI I suspect the rate of progress fell dramatically for gaming at least (most of the the innovation I suspect went more into high VRAM/memory controllers and datacentre scale interconnects).