Feedback loops are critical.
The faster you get real user feedback, the better. Decades ago, that meant coding first -- which sucked.
So we evolved.
Wireframes, pixel-perfect designs, clickable prototypes -- tightening the loop and cutting costs at every step.
Today, tools like Figma make that process even faster and more accessible. Build it in Figma, using UX-approved components and brand-approved styles, and you get something ready for feedback -- fast. (Plus, you save developers from wasting time coding something just to find out it’s wrong.)
Every front-end project should start with a clickable, usability-tested prototype before it ever hits a dev's backlog. It’s not rocket science. Skipping this step isn’t "moving fast," it’s just wasteful.
The faster you get real user feedback, the better. Decades ago, that meant coding first -- which sucked.
So we evolved.
Wireframes, pixel-perfect designs, clickable prototypes -- tightening the loop and cutting costs at every step.
Today, tools like Figma make that process even faster and more accessible. Build it in Figma, using UX-approved components and brand-approved styles, and you get something ready for feedback -- fast. (Plus, you save developers from wasting time coding something just to find out it’s wrong.)
Every front-end project should start with a clickable, usability-tested prototype before it ever hits a dev's backlog. It’s not rocket science. Skipping this step isn’t "moving fast," it’s just wasteful.