The open world Zelda game kinda made sense to me because those games have always been pretty open. You could always wander around. When I was a kid, I played Ocarina of Time as an open world game, I just wandered around and made up the NPC interactions in my head. And the 2D entries in the series had pretty big worlds.
Anyway, it’ll be interesting to see if the trick can repeat outside that context. The open world Pokemon was pretty bad, but that series has been resting on its laurels for longer than most of the players have been alive.
The open world Zelda game kinda made sense to me because those games have always been pretty open. You could always wander around. When I was a kid, I played Ocarina of Time as an open world game, I just wandered around and made up the NPC interactions in my head. And the 2D entries in the series had pretty big worlds.
Anyway, it’ll be interesting to see if the trick can repeat outside that context. The open world Pokemon was pretty bad, but that series has been resting on its laurels for longer than most of the players have been alive.