Diagrams are great at providing a simplified view of things but they suck ass when it comes to providing details.
There's a reason why fully creating systems from them died 20 years ago - and it wasn't just because the code gen failed. Finding a bug in your spec when its a mess of arrows and connections can be nigh impossible.
There's a reason why fully creating systems from them died 20 years ago - and it wasn't just because the code gen failed. Finding a bug in your spec when its a mess of arrows and connections can be nigh impossible.
Go image search "complex unreal blueprint".