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Comment by axelMI

You are right thanks for the heads up!! It currently works in linear color space. I wasn't familiar with the issue.

I need to figure out if it's enough in Webgl to add gl.SRGB8_ALPHA8 when loading/ copying textures or I should gamma correct in all the color handling shaders. Will do some testing to figure it out.

parent axelMI 1 year ago

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