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Comment by ryansolid
I'm curious which part of laziness are you concerned with? Is it delayed execution in events? It is just most lazy things run almost immediately during creation anyway, and on update everything is scheduled anyway. The only lazy thing we are looking at is memo's which while impactful isn't that different as the creation code runs.
I guess the push/pull propagation is harder to follow on update then simple multi queue but in complex cases we'd have a bunch of queue recursion that wasn't simple either.