The faster computers get, the more the GC problem is way overblown apart from super-low-latency niches. Even AAA games these days happily run on GC languages.
There is a prominent contributor to HN whose profile says they dream of a world where all languages offer automatic memory management and I think about that a lot, as a low-level backend engineer. Unless I find myself writing an HFT bot or a kernel, I have zero need to care about memory allocation, cycles, and who owns what.
There is a prominent contributor to HN whose profile says they dream of a world where all languages offer automatic memory management and I think about that a lot, as a low-level backend engineer. Unless I find myself writing an HFT bot or a kernel, I have zero need to care about memory allocation, cycles, and who owns what.
Productivity >> worrying about memory.