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Comment by chrismdp

It's always true that you need to drop down a level of abstraction in order to extract the ultimate performance. (eg I wrote a decent-sized game + engine entirely in C about 10 years ago and played with SIMD vectors to optimise the render loop)

However, I think the vast majority of use cases will not require this level of control, and we will abandon prompts once the tools improve.

Langchain and DSPY are also not there for me either - I think the whole idea of prompting + evals needs a rethink.

(full disclaimer: I'm working on such a tool right now!)

parent chrismdp 1 year ago

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