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Comment by gadilif

I can really relate to the feeling described after modifying save files to get more resources in a game, but I wonder if it's the same kind of 'cheating'. Doing better in a game has its own associsted feeling of achievement, and cheating definitely robs you of that, which to me explains why playing will be less fun. Moving faster on a side project or at work doesn't feel like the same kind of shortcut/cheat. Most of us no longer program in assembly language, and we still maintain a sense of achievement using elite languages, which naturally abstract away a lot of the details. Isn't using AI to hide away implementation details just a natural next step, where instead of lengthy error prone machine level code, you have a few modern language instructions?
parent gadilif 1 year ago

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