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Comment by jms55

> An exception that doesn't change the rule, where are the Vulkan extensions for DirectX neural shaders, and RTX kit?

DirectX "neural shaders" is literately the VK_NV_cooperative_vector extension I mentioned previously, which is actually easier to use in Vulkan at the moment since you don't need a custom prelease version of DXC. Same for all the RTX kit stuff, e.g. https://github.com/NVIDIA-RTX/RTXGI has both VK and DX12 support.

parent jms55 1 year ago

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