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Comment by jms55

> And not only are we getting tile/block-level primitives and TileIR

As someone working on graphics programming, it always frustrates me to see so much investment in GPU APIs _for AI_, but almost nothing for GPU APIs for rendering.

Block level primitives would be great for graphics! PyTorch-like JIT kernels programmed from the CPU would be great for graphics! ...But there's no money to be made, so no one works on it.

And for some reason, GPU APIs for AI are treated like an entirely separate thing, rather than having one API used for AI and rendering.

parent jms55 1 year ago

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