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Comment by brundolf

I think there's a more general bifurcation here, between logic that:

1. Intrinsically needs to be precise, rigid, even fiddly, or

2. Has only been that way so far because that's how computers are

1 includes things like security, finance, anything involving contention between parties or that maps to already-precise domains like mathematics or a game with a precise ruleset

2 will be increasingly replaced by AI, because approximations and "vibes-based reasoning" were actually always preferable for those cases

Different parts of the same application will be best suited to 1 or 2

parent brundolf 1 year ago

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