Possibly compilation and linking. That's very slow for big programs like Chromium. There's really interesting work on GPU compilers (co-dfns and Voetter's work).
Optimization problems like scheduling and circuit routing. Search in theorem proving (the classical parts like model checking, not just LLM).
There's still a lot that is slow and should be faster, or at the very least made to run using less power. GPUs are good at that for graphics, and I'd like to see those techniques applied more broadly.
Optimization problems like scheduling and circuit routing. Search in theorem proving (the classical parts like model checking, not just LLM).
There's still a lot that is slow and should be faster, or at the very least made to run using less power. GPUs are good at that for graphics, and I'd like to see those techniques applied more broadly.