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Comment by cochlear

Thanks for the bug report, I'll look into this and see if I can make it better! There's definitely more optimization juice to be squeezed, I think, and it'd probably be smart to allow the number of nodes in the simulation to be adjusted.

Working with AudioWorklets (https://developer.mozilla.org/en-US/docs/Web/API/AudioWorkle...) has been really cool, and I've been surprised at what's possible, but I _haven't_ yet figured out how to get good feedback about when the custom processor node is "falling behind" in terms of not delivering the next buffer quickly enough.

parent cochlear 1 year ago

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