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Comment by cloudbonsai

It seems that Windows NT naitively supported IBM's PowerPC processors (in addition to IA-32/x86). The "PowerPC Edition" did not sell much, so Micorosft discontinued the support in 1997.

Because Wii and GameCube were PowerPC-based, both can technically run Windows NT. This seems to be the main reason why this project was doable.

I think we are witnessing a historical accident materialized by obscure hardware legacies.

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