Show HN: a Rust library for creating hierarchical state machines

I've come to prefer modeling state machines with nested states, but implementing them by hand requires a large amount of error-prone boilerplate that obscures the important logic of the state machine.

I found that the existing offerings in the Rust ecosystem - while inspiring - lacked a number of features that I was looking for, so I spent the last few months building moku.

Feedback is welcome!

38 points acid_burn 1 year ago 0 comments

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