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Comment by gxd

One of the saddest things in my gamer resume is that I was never able to get into Half-Life. I can absolutely see what everybody likes in the game - both technically and in terms of gameplay. But I was never into its uneven pace when compared to Doom, not even back in the day. I always felt that the game couldn't decide whether it was a shooter or a puzzle-adventure, what the article refers to as "friction".

The Orange Box console versions also suffered from a non-adjustable field of view that made me feel sick after a few minutes of playing.

parent gxd 1 year ago

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