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Comment by jonahx

Constructive criticism, but I checked out the docs hoping for an up-front explanation of interaction nets and how they can improve a PL, what kinds of problems they are uniquely good for, etc. Finding none, I read the interaction nets wiki page, but still wasn't sure why "a PL based on Interaction Nets" is something I'd want. Of course, if the answer is "why not" in an esolang sense that's great, but I sensed there was something more and wanted to know what it was. In short, why did you make this language.

EDIT: btw, I knew I recognized your handle and it was from this amazing code golf answer:

https://codegolf.stackexchange.com/questions/108170/totally-...

parent jonahx 1 year ago

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