Some other alternatives, also haven't hearded about this one:
- SN DBS - https://www.snsystems.com/ - Used by a lot of game developers, to spread mostly compilation (but also shader compile, or custom jobs).
- IncrediBuild - https://www.incredibuild.com/
- Fast build - https://www.fastbuild.org/
- icecream - https://github.com/icecc/icecream
- Goma - https://chromium.googlesource.com/infra/goma/client/
- Bazel / buck / like with various RBE back ends - https://bazel.build/remote/rbe
- distcc - https://www.distcc.org/
- ElectricAccelerator - https://docs.cloudbees.com/docs/cloudbees-build-acceleration/11.0/
- and many others...
I've had mostly experience with IncrediBuild in the past, currently SN-DBS, but colleagues are looking into FASTBuild. Though my personal favorite is bazel