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Comment by danwills

I definitely have a big interest in this (It sounds like it'd be the more advanced-bits mainly (I've worked in VFX for 23 years)) but was a bit disheartened to learn that it was a paid service.

I also searched the 'try it for free' version and the word 'aliasing' only seemed-to-be-mentioned once!? I would've thought that the arch-enemy of computer graphics (at least the raster-display kind) might have gotten more of a mention!?

It also seemed odd to not really talk about 'filtering' and (at least from a brief investigation) it doesn't seem to really concern itself much with pixels at all! Maybe that's why there's a section titled "Rendering is Very Hard"?) Edit: I read-on from there a bit and this turns out to be about algorithmic complexity side of the rendering equation and not that it's hard to talk about pixels! fair enough! this document still seems more about CG in-the-abstract than the practical to me!

At least 'smootherstep()' got a mention, although what about 'smootheststep()'!? (easier to read if u split the words up: "smoothest step" example here: https://www.shadertoy.com/view/ltSfWV)

parent danwills 1 year ago

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