LLMs are inherently bad at this due to tokenization, scaling, and lack of training on the task. Anthropic’s computer use feature has a specialized model for pixel-counting:
> Training Claude to count pixels accurately was critical. Without this skill, the model finds it difficult to give mouse commands. [1]
For a VLM trained on identifying bounding boxes, check out PaliGemma [2]
You may also be able to get the computer use API to draw bounding boxes if the costs make sense.
That said, I think the correct solution is likely to use a non-VLM to draw bounding boxes. Depends on the dataset and problem.
You may also be able to get the computer use API to draw bounding boxes if the costs make sense.
That said, I think the correct solution is likely to use a non-VLM to draw bounding boxes. Depends on the dataset and problem.
1. https://www.anthropic.com/news/developing-computer-use 2. https://huggingface.co/blog/paligemma