> It's easier than ever to get games in the hands of eager/bored people via mobile and Facebook, and companies are thus capitalizing on these users by building shallow experiences while optimizing for revenues instead of fun.
Change some of the nouns and that describes most capitalist consumerism. Entertainment, cloths, cars, starbucks et al, etc. (rest of it is based on fear/shame).
The root cause is much, much deeper than Zynga or Facebook.
Change some of the nouns and that describes most capitalist consumerism. Entertainment, cloths, cars, starbucks et al, etc. (rest of it is based on fear/shame).
The root cause is much, much deeper than Zynga or Facebook.