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Comment by kannonboy

From the homepage it sounds like they've prioritised geometry fidelity for CV research rather than performance:

> Infinigen is optimized for computer vision research, particularly 3D vision. Infinigen does not use bump/normal-maps, full-transparency, or other techniques which fake geometric detail. All fine details of geometry from Infinigen are real, ensuring accurate 3D ground truth.

So I suspect the assets wouldn't be particularly optimised for video games. Perhaps a good starting point though!

parent kannonboy 1 year ago

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