Honestly I'd prefer it if games could permaban based on just heuristics and the EULA simply stated "tough luck, buy the game again". I'd happily pay for that, knowing my money is at least not going to some 2 year legal fight.
I get that I might be the one accused of cheating next time. But if that risk is tiny and the cost when it happens is $50 or $100 it sounds a lot more attractive than the alternative.
Also (obviously) I don't care about the account itself. I wouldn't play a game where I aggregate long term stats/items/status/whatever.
In a perfect world you just have private servers where you can have 90% effective anticheat and have humans sort out the rest.
I get that I might be the one accused of cheating next time. But if that risk is tiny and the cost when it happens is $50 or $100 it sounds a lot more attractive than the alternative.
Also (obviously) I don't care about the account itself. I wouldn't play a game where I aggregate long term stats/items/status/whatever.
In a perfect world you just have private servers where you can have 90% effective anticheat and have humans sort out the rest.