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Comment by bitmasher9

Rasterizing results in better graphics quality than DLSS if compute is not a limiting factor. They are trying to do an apples to oranges comparison by comparing the FPS of standard rendering to upscaled images.

I use DLSS type tech, but you lose a lot of fine details with it. Far away text looks blurry, textures aren’t as rich, and lines between individual models lose their sharpness.

Also, if you’re spending $2000 for a toy you are allowed to have high standards.

parent bitmasher9 1 year ago

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