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Comment by PaulKeeble

Looks like most of the improvement is only going to come when DLSS4 is in use and its generating most of the frame for Ray Tracing and then also generating 3 predicted frames. When you use all that AI hardware then its maybe 2x, but I do wonder how much fundamental rasterisation + shaders performance gain there is in this generation in practice on the majority of actual games.
parent PaulKeeble 1 year ago

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