minor nit: it seems like they're not rasterizing every pixel on cpu, instead just generating heightmap values instead, which is a lot lower resolution?
and games like Dreams have proven that you can ship world class experiences using CPU rasterization. If it's easier and it performs good enough, nothing wrong with it.
and games like Dreams have proven that you can ship world class experiences using CPU rasterization. If it's easier and it performs good enough, nothing wrong with it.