Thanks for the comments! ELKS will run on an 8088, but also runs on any x86 PC using the legacy "real mode" which runs in 16-bit segmented architecture without an MMU or any hardware protection. It can be fun to boot a PC and see a close resemblance to Linux, but run the way things used to be, using only 16-bits.
It'll also run in ROM, e.g. using a 8018x CPU w/onboard PIT and PIC.
The point of ELKS today is about "small is beautiful" and seeing what can be done when limited to 64k code and 64k data, and 640k RAM. It's based on a very old fork of Linux and many of the internal structures are similar to what was found in Linux 2.0, without the changes for SMP support.
We just recently got a native C compiler/assembler/linker toolchain up and running. I must say making that happen provided some vivid comparisons of what programmers had to go through in decades past in both slower speeds and small executable file sizes, versus what we all have and expect today at our fingertips.
It'll also run in ROM, e.g. using a 8018x CPU w/onboard PIT and PIC.
The point of ELKS today is about "small is beautiful" and seeing what can be done when limited to 64k code and 64k data, and 640k RAM. It's based on a very old fork of Linux and many of the internal structures are similar to what was found in Linux 2.0, without the changes for SMP support.
We just recently got a native C compiler/assembler/linker toolchain up and running. I must say making that happen provided some vivid comparisons of what programmers had to go through in decades past in both slower speeds and small executable file sizes, versus what we all have and expect today at our fingertips.