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Ask HN: Resources for general purpose GPU development on Apple's M* chips?

While Apple M* chips seems to have an incredible unified memory access, the available learning resources seem to be quite restricted and often convoluted. Has anyone been able to get past this barrier? I have some familiarity with general purpose software development with CUDA and C++. I want to figure how to work with/ use Apple's developer resources for general purpose programming.
149 points thinking_banana 1 year ago 82 comments

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